3G> 2G> 2B>
3B< sides are 1G<
2G> 2B> 4B< 4G< tandem swing --> 1B> 3B<
1B> and circle 1/4 3G>
1G< 4B< 4G<
4G>
4B^ 4GV 1G<
1B^ 1GV 2B^ 1BV
3G^ 3BV 3B^ 4BV
2G^ 2BV 3G>
2G<
1/2 CRAZY OFFSET WAVES 2/3 recycle
1B^ 2G^
4B^ 3G^
4B^ 4G^ 1B^ 1G^ 3GV 3BV 2GV 2BV -->
1GV 2BV
4GV 3BV
finally tandem, shift 1, tap the beaus
4B> 1B> 3G^ 4GV
3G> 2G> 2B^ 1BV
-->
4G< 1G< 3B^ 4BV
3B< 2B< 2G^ 1GV
initially split phantom columns, cross invert your leader
1B< 4B<
2G> 1G>
4B^ 3GV 4G^ 3BV 1B^ 2GV 1G^ 2BV -->
3G< 4G<
2B> 3B>
piecewise add circulate, reflected flip your neighbor
4BV 1B^ 4BV 1B^
4GV 1G^ 1G^ 2G^
-->
3GV 2G^ 4GV 3GV
3BV 2B^ 3BV 2B^
dodge [truck]
3B> 2G>
4B^ 3BV 1G^ 2GV
--> 2BV 3G^ 1GV 4B^
4G^ 3GV 1B^ 2BV
4G< 1B<
initially piecewise yoyo 1/2 crazy swing thru
3GV 3BV 2BV 2GV
4G^ 4B^ 1B^ 1G^
3/4, half breed thru
1G<
4G> 4B<
1B<
3B>
2B> 2G<
3G>
4B^ 3GV 4G^ 3BV 1B^ 2GV 1G^ 2BV
MIDDLE 3/4 TANDEM, change the wave
3GV 4B^ 3BV 4G^ 2GV 1B^ 2BV 1G^
4B> 1B>
1G< 1B<
4G> 1G>
2GV 2BV 4B^ 4G^
3G< 2G<
3B> 3G>
3B< 2B<
FINALLY FINALLY REVERSE ECHO busy [hot foot spin]
4B> 4G> 1B> 1G>
3G< 3B< 2G< 2B<
INITIALLY INITIALLY ECHO TANDEM settle back
3G^ 4GV 2B^ 1BV
3B^ 4BV 2G^ 1GV
4B> 4G< 1G>
3B^ 1BV --> 3G^ 4GV 3B^ 2B^ 4BV 1BV 2G^ 1GV
3G< 2G> 2B<
outer 1x3s disconnected
initially funny pass the ocean
2GV 2B^ 3BV 3G^
1GV 1B^ 4BV 4G^
MIDDLE 1/5 USE drop in IN swing the fractions
1G^ 2GV 3B^ 2BV
4B^ 1BV 4G^ 3GV
4B> 1B>
4G< 1G<
3B^ 3GV 4G^ 2BV 4B^ 2GV 1G^ 1BV
3G> 2G>
3B< 2B<
RANDOM FINISH, 2/3, REVERSE ORDER, hot foot spin
4BV 3G^
2B< 1G< 2G< 1B< 4GV 3B^
3B> 4G> 3G> 4B> 1BV 2G^
1GV 2B^
INITIALLY, FINALLY, SANDWICH
REVERSE ORDER flip your neighbor AROUND settle back
4B> 2B> 2G>
2G< 1G<
1B< 1G< 1B<
-->
3B> 3B> 3G>
3G> 4G>
2B< 4G< 4B<
INITIALLY PHANTOM [good show] stimulate
4B> 1B> 2G> . 1B> .
4G> 1G> . 2B> . 1G>
3G< 2G< 3G< . 4B< .
3B< 2B< . 3B< . 4G<
COUPLES 7/8 TWOSOME remake
3G> 3B> . . 4G< 2B<
. 2G< 2B< . 3B> 1G>
. 4B> 4G> . 3G< 1B<
. . 1B< 1G< 4B> 2G>
TRIPLE ECHO SPLIT PHANTOM WAVES tally ho but [1/2, shazam]
3G> 1B> 4G> 4B>
4B< 2G< 1G< 3B<
4G> 2B> 1B> 3G>
3B< 1G< 2B< 2G<
INITIALLY ODDLY, ONCE REMOVED [turn the key] er's motivate
3G> 3B> . .
. 2G< 2B< . 3BV 4G^ 1GV 2B^
. 4B> 4G> . 4BV 3G^ 2GV 1B^
. . 1B< 1G<
QUADRUPLE ECHO SPLIT PHANTOM WAVES tally ho but [1/2, 1/4 STABLE, shazam]
2B^ 2GV 3G^ 3BV
1B^ 1GV 4G^ 4BV
TANDEM 1/4 REVERSE DYNAMIC swing thru
1G^ 2G^ 3BV 4BV 2B^ 1B^ 4GV 3GV
2GV 3BV
2B^ 3G^ 3GV 2BV 4GV 1BV
1GV 4BV 3B^ 2G^ 4B^ 1G^
1B^ 4G^
MIDDLE 1/2 TANDEM, right and left thru
1G< 2G< 1B<
4B> 3G^ 2GV
3BV 1B^ --> 2BV 4B^
2B< 4G^ 1GV
4G> 3G> 3B>
GIRLS ARE TANDEM, swing the fractions
2BV 1B^ 3GV 4G^ . .
. . 2GV 1G^ 3BV 4B^
DOUBLE ECHO INITIALLY TRIPLE BOXES [cross back] er's motivate
1B^ 4GV 2B^ 1GV
3G^ 4BV 2G^ 3BV
3B^ 3G^ 4GV 4BV
2B^ 2G^ 1GV 1BV
HEADS ARE CENTERS OF A DOUBLE-OFFSET 1/4 LINE
INTERLOCKED scoot and plenty,
interrupt after the star turns with
[BOYS ARE CENTERS OF A DOUBLE-OFFSET 1/4 LINE
LEFT INTERLOCKED scoot and plenty,
interrupt after the star turns with
[HEADS ARE CENTERS OF A DOUBLE-OFFSET 1/4 LINE,
FACING PARALLELOGRAM, cross and turn]]
3G^ 2BV 2GV 1BV
3B^ 4G^ 4B^ 1GV
2GV 3BV 2B^ 1G^
2B^ 3G^ 4GV 1BV
1GV 4BV 3B^ 2G^
1B^ 4G^ 3GV 4BV
SANDWICH eight chain 3 AROUND CROSS CONCENTRIC
zip the top
1BV
4B^ 4G^
1GV 4GV 4BV 3GV 3B^
3G^ 1BV 1G^ 2B^ 2G^
2GV 2BV
3B^
INITIALLY SIAMESE, linear action
4G> 1G>
3B^ 4BV 2B^ 1BV
3G< 2G<
MIMIC BEAUS, FINISH, tally ho
3BV 4G^ 2BV 1G^
3GV 4B^ 2GV 1B^
4B> 3GV 3BV 2G<
4G> 1B^ 1G^ 2B<
OVERLAPPED SIAMESE cross and turn
3G^ 2B< 2G> 1B^
3BV 4G< 4B> 1GV
3G< 2B>
4G< 1B> 2B< 3B> 3G> 2G<
4B> 3B< 2G> 4G> 1G< 1B<
1G> 4B<
BOYS START, right and left thru
1B> 2G> 1G> 2B>
4B< 3G< 4G< 3B<
MIMIC ENDS OF COLUMNS, drift apart
4B> 3G> 4G> 3B>
1B< 2G< 1G< 2B<
3G^
2GV 2BV
3B^
1BV
4B^ 4G^
1GV
slant [fan the top] and [invert the column 1/2]
4B>
3BV 1G^
2G<
4G>
3GV 1B^
2B<
4B> 4G> 1B> 1G>
3G< 3B< 2G< 2B<
walk the plank
3B> 2G< 4B> 1G<
3G> 2B< 4G> 1B<
2G> 1G>
2BV 1BV
3G> 2B< 1B<
2G> 4G< -->
1G< 3B> 4B>
3B^ 4B^
3G< 4G<
1/2 reverse crazy yoyo scoot chain thru to a wave
4G^ 4BV
3B^ 3GV 1G^ 1BV
2B^ 2GV
INITIALLY LINES [CENTRAL little more] THRU
2G^ 2BV 1B^ 1GV
3G^ 3BV 4B^ 4GV
1G> 4G<
1B> 2B> 4B< 3B<
2G> 3G<
touch by 1/4 X 1/4 X 1/2
4G^ 3B> 1GV
4B^ 2BV
3G^ 1B< 2GV
2G^ 3GV 2B^ 3BV
1B^ 4BV 1G^ 4GV
17/18, remake the wave
1G>
1B> 2B< 4G>
2G< 4B> 3B<
3G<
Note: Actual setup is 45 degrees clockwise from diagram above.
2G> 2B>
3G< 3B< 4G^ 4BV 3B^ 3GV
1B> 1G> 1G^ 1BV 2B^ 2GV
4B< 4G<
ROUNDTRIP, ROUNDTRIP, ROUNDTRIP, quarter thru
1G>
4B> 2G<
1B^ 3BV
4G> 2B<
3G<
MAGIC RELEASE fan the top
3B>
3GV 4B^ 2G^ 4GV 2BV 1G^
1B<
4B> 1B>
4G> 1G>
3G< 2G<
3B< 2B<
TRIPLE ECHO AS COUPLES, MIMIC ENDS OF LINES, SPLIT sidetrack
3B> 2G<
3G> 2B<
4B> 1G<
4G> 1B<
3BV 2B^ 2GV 3GV 1G^ 4G^ 4BV 1B^
ONCE REMOVED, 1/2, here comes the judge
. . . 1B< . .
2G< 2B> 1G< 3G> 4B< 4G>
. . 3B> . . .
ONCE REMOVED REVERSE cut the 3x1 triangle
. 3G<
3B< 4G<
4B< 2B>
2G> 1B>
1G> .
. . . 3BV 3G<
. . 2BV 2G< .
. 4G> 4B^ . .
1G> 1B^ . . .
EVENLY MIRROR, 7 TIMES, THOSE FACING, touch 1/4
. . . 4G> 4B^
. . 1G> 1B^ .
. 3BV 3G< . .
2BV 2G< . . .
3B^ 2BV
2GV 1G^ 3GV 4G^
4B^ 1BV
ECHO 3X2 acey deucey
2G^ 4BV
3GV 3B^ 1BV 1G^
2B^ 4GV
1B^ 3GV 2G^ 2BV
4B^ 4GV 1G^ 3BV
7/16 CRAZY couple up
4BV 3G> 3B< 2GV
4G^ 1B> 1G< 2B^
2B< 2B<
2GV 3GV
1B^ 3BV 1GV 4G^ 3B^ 1BV 2GV 3G^
1G^ 4G^
4B> 4B>
center 6 once removed left swing thru
3G^ 4BV 1B^ 2G<
4G^ 3BV 2B> 1GV
follow to a diamond
4B>
3B^ 3GV 2BV 1G^ 1BV 2G^
4G<
3G^ 3BV 2B^ 2GV
4G^ 4BV 1B^ 1GV
PIECEWISE STINGY swing-o-late
2B< 1G<
3BV 4G^ 2GV 1B^
3G> 4B>
3G> 2G>
3B< 2B<
4B> 1B>
4G< 1G<
FIRST 3/5 REVERSE ORDER, swing the fractions
4B^ 3GV 4G^ 3BV
1B^ 2GV 1G^ 2BV
3G> 2G>
3B< 2B<
4B> 1B>
4G< 1G<
5/6, DO THE LAST 3/4, ECHO TANDEM, mix
2B< 3B<
4G^ 3GV 1G^ 2GV
1B> 4B>
. 3G> . 2G>
3B< . 2B< .
. 4B> . 1B>
4G< . 1G< .
triple randomize among phantom tandem twosome phantom
as couples once removed 4/5 swing the fractions
TRIPLE RANDOMIZE AMONG PHANTOM TANDEM TWOSOME AND PHANTOM
AS COUPLES AND ONCE REMOVED, 4/5, swing the fractions
. 2B> . 2G>
. 1G< . 1B<
3B> . 3G> .
4G< . 4B< .
3B^ 3GV 2B^ 2GV . .
. . 4G^ 4BV 1G^ 1BV
randomize between parallelogram split phantom waves
offset waves flip and scatter
RANDOMIZE BETWEEN PARALLELOGRAM, SPLIT PHANTOM WAVES
AND OFFSET WAVES, flip and scatter
1B> 2B> .
3G< 4G< .
. 2G> 1G>
. 4B< 3B<
. 4B> 1B>
. 4G< 1G<
3G> 2G> .
3B< 2B< .
randomize between offset waves split phantom boxes
phantom tandem 1/4 twosome flip back
RANDOMIZE BETWEEN OFFSET WAVES, SPLIT PHANTOM BOXES AND
PHANTOM TANDEM 1/4 TWOSOME, flip back
4GV 4BV . . 1GV 1BV . .
. . 3B^ 3G^ . . 2B^ 2G^
1G<
1B^ 2G^ 2BV 4B^ 4GV 3BV
3G>
(CENTER 1X4 [recycle] and sweep 1/8 ; load the boat)
3B> 2G< 2B> 1G<
3G> 4B< 4G> 1B<
Note: Actual setup is 45 degrees clockwise from diagram above.
3BV 3G^ 2GV 2B^
4BV 4G^ 1GV 1B^
MIDDLE 2/5 OF, swing the fractions
3G< 2B<
2G<
3B^ 1BV
4G>
4B> 1G>
4B> 1G>
4G^ 3BV 1B^ 2GV
3G< 2B<
ODDLY TWICE, EVENLY STINGY fly the coop
1G> 4B>
1B^ 2GV 4G^ 3BV
2B< 3G<
2B^ 2GV 3G^ 3BV
1B^ 1GV 4G^ 4BV
sandwich single cross trade and wheel
with exchange the diamonds
3G> 4G> 2B> 1B>
3B< 4B< 2G< 1G<
3G< 1B< 2B<
4G^ 2GV
4B> 3B> 1G>
fly the coop BUT REPLACE THE 2nd PART
WITH A [CENTER 6 follow thru]
2GV 1BV 4BV 3G^ 1GV 2B^ 3B^ 4G^
3G^ 3BV 2B^ 2GV
4G^ 4BV 1B^ 1GV
(1-3/4, swing thru) TWICE
2G^ 1BV 4B^ 3GV
1G^ 2BV 3B^ 4GV
4B>
1BV 1G^
2G<
4G>
3GV 3B^
2B<
swing the fractions BUT INTERRUPT AFTER 7/10
WITH A [cut the hourglass]
. 3B>
2G<
. 1G<
2B^ 4BV
3G> .
4G>
1B< .
1B>
4B> 1G< 2G<
4G> 3G> 2B<
3B<
scoot and plenty BUT INTERRUPT AFTER 17/24 WITH A
[6X2 acey deucey]
4G>
4B> 1B< 3G<
1G> 3B> 2B<
2G<
1B>
2G> 4B< 1G<
3G> 2B> 4G<
3B<
[boys trade] and circle 1/2
3G>
2B> 3B< 2G<
4G> 1B> 4B<
1G<
3BV 3GV
2G^ 4B^
2BV 4GV
1G^ 1B^
MIDDLE 1/2 TANDEM, slide thru
2G< . . 4B>
. 1G< 1B> .
. 3B< 3G> .
2B< . . 4G>
4B> 1B> 3G> 2G<
4G> 1G< 3B< 2B<
TWISTED SPLIT grand chain 8
1GV 4BV 2GV 3BV
1B^ 4G^ 2B^ 3G^
1BV 2BV 4GV 1GV
3G^ 2G^ 4B^ 3B^
THIRDLY SPLIT, 5 TIMES, grand chain 8
4B> 3GV 3BV 2G<
4G> 1B^ 1G^ 2B<
3B>
3G>
2GV 2BV 4B^ 4G^
1G<
1B<
INITIALLY AS COUPLES, regroup
3GV 3BV
4G> 4B> 2B< 2G<
1B^ 1G^
2G< .
1BV 3G^ 2BV 4B^ 1GV 3B^
. 4G>
swing the fractions
3G< .
1B> 2B>
2GV 4G^
4B< 3B<
. 1G>
. .
4GV 2B^
3GV 1B^
4BV 2G^
3BV 1G^
INTERLOCKED HEAD-BASED TRIANGLES circulate
. .
4GV 2B^
2GV 1G^
1BV 3B^
3GV 4B^
3B>
3G>
2G<
2B<
4G^ 4BV
1B^ 1GV
ONCE REMOVED hinge
2G^ 3BV
2B^ 3GV
4G>
1B>
4B<
1G<
3G> 3B^
1B^ 1G^
(FUNNY split trade circulate) 20 TIMES
3G> 3B^
1B^ 1G^
4B> 4G> 1B> 1G>
3G< 3B< 2G< 2B<
RECTIFY coordinate
4G^ 4B^ 3BV 3GV
1G^ 1B^ 2BV 2GV
3G>
2G< 2B< 3B>
1B< 4B> 4G>
1G<
RECTIFY clear the centers for a [trade]
2B< 1G<
1B> 4G<
2G> 3B<
3G> 4B>
3G> 2G>
3B< 2B<
4B> 1B>
4G< 1G<
7/12, spin chain the gears
. 1B<
. . 2GV 3G^
. 2B>
4B< .
1GV 4G^ . .
3B> .
Note: Actual setup is 45 degrees
clockwise from diagram above.
3G^ 3BV 2B^ 2GV
4G^ 4BV 1B^ 1GV
FINALLY TANDEM, PARANOID, swing thru
4BV 1G^ 4GV 1B^
3BV 2G^ 3GV 2B^
3G^ 3BV 2B^ 2GV
4G^ 4BV 1B^ 1GV
REVERSE ORDER, PARANOID, swing the fractions
3G>
3BV 4B^
2G<
4G>
2BV 1B^
1G<
3G> 2G>
3B< 2B<
4B> 1B>
4G< 1G<
MIDDLE 6/7 OF, cast off 7/8
Warning: Fraction is very complicated.
3G^ 3BV 2G^ 2BV
4B^ 4GV 1B^ 1GV
3G> 2G>
4B^ 3BV 1B^ 2BV
4G< 1G<
3/4 CRAZY PHANTOM DIAMONDS 3X2 acey deucey
. 4G> 3G> .
. 3BV 4B^ . . 2BV 1B^ .
. 1G< 2G< .
1G> 1B>
2G^ 3GV
2B^ 3BV
4G< 4B<
NEAR 6, TANDEM, reshape the triangle
1G> 1B>
4B> 4G> 2B> 2G>
3B< 3G<
1B<
4B^ 1G^
4G< 3B^ 4GV 4B^ 1GV
2G> 3G^ 2BV 2G^ 1BV
3GV 2BV
3B>
ends start, tally ho
2G<
4B< 3G<
4G> 1B< 1G> 3B> 2B>
3G< 3B> 2G< 4B< 1B<
2B> 1G>
4G>
REVERSE RANDOM SIAMESE 1/4 TWOSOME, THOSE FACING START, pass Z axle