3G> 2G> 2B> 3B< sides are 1G< 2G> 2B> 4B< 4G< tandem swing --> 1B> 3B< 1B> and circle 1/4 3G> 1G< 4B< 4G<
4G> 4B^ 4GV 1G< 1B^ 1GV 2B^ 1BV 3G^ 3BV 3B^ 4BV 2G^ 2BV 3G> 2G< 1/2 CRAZY OFFSET WAVES 2/3 recycle
1B^ 2G^ 4B^ 3G^ 4B^ 4G^ 1B^ 1G^ 3GV 3BV 2GV 2BV --> 1GV 2BV 4GV 3BV finally tandem, shift 1, tap the beaus
4B> 1B> 3G^ 4GV 3G> 2G> 2B^ 1BV --> 4G< 1G< 3B^ 4BV 3B< 2B< 2G^ 1GV initially split phantom columns, cross invert your leader
1B< 4B< 2G> 1G> 4B^ 3GV 4G^ 3BV 1B^ 2GV 1G^ 2BV --> 3G< 4G< 2B> 3B> piecewise add circulate, reflected flip your neighbor
4BV 1B^ 4BV 1B^ 4GV 1G^ 1G^ 2G^ --> 3GV 2G^ 4GV 3GV 3BV 2B^ 3BV 2B^ dodge [truck]
3B> 2G> 4B^ 3BV 1G^ 2GV --> 2BV 3G^ 1GV 4B^ 4G^ 3GV 1B^ 2BV 4G< 1B< initially piecewise yoyo 1/2 crazy swing thru
3GV 3BV 2BV 2GV 4G^ 4B^ 1B^ 1G^ 3/4, half breed thru 1G< 4G> 4B< 1B< 3B> 2B> 2G< 3G>
4B^ 3GV 4G^ 3BV 1B^ 2GV 1G^ 2BV MIDDLE 3/4 TANDEM, change the wave 3GV 4B^ 3BV 4G^ 2GV 1B^ 2BV 1G^
4B> 1B> 1G< 1B< 4G> 1G> 2GV 2BV 4B^ 4G^ 3G< 2G< 3B> 3G> 3B< 2B< FINALLY FINALLY REVERSE ECHO busy [hot foot spin]
4B> 4G> 1B> 1G> 3G< 3B< 2G< 2B< INITIALLY INITIALLY ECHO TANDEM settle back 3G^ 4GV 2B^ 1BV 3B^ 4BV 2G^ 1GV
4B> 4G< 1G> 3B^ 1BV --> 3G^ 4GV 3B^ 2B^ 4BV 1BV 2G^ 1GV 3G< 2G> 2B< outer 1x3s disconnected initially funny pass the ocean
2GV 2B^ 3BV 3G^ 1GV 1B^ 4BV 4G^ MIDDLE 1/5 USE drop in IN swing the fractions 1G^ 2GV 3B^ 2BV 4B^ 1BV 4G^ 3GV
4B> 1B> 4G< 1G< 3B^ 3GV 4G^ 2BV 4B^ 2GV 1G^ 1BV 3G> 2G> 3B< 2B< RANDOM FINISH, 2/3, REVERSE ORDER, hot foot spin
4BV 3G^ 2B< 1G< 2G< 1B< 4GV 3B^ 3B> 4G> 3G> 4B> 1BV 2G^ 1GV 2B^ INITIALLY, FINALLY, SANDWICH REVERSE ORDER flip your neighbor AROUND settle back
4B> 2B> 2G> 2G< 1G< 1B< 1G< 1B< --> 3B> 3B> 3G> 3G> 4G> 2B< 4G< 4B< INITIALLY PHANTOM [good show] stimulate
4B> 1B> 2G> . 1B> . 4G> 1G> . 2B> . 1G> 3G< 2G< 3G< . 4B< . 3B< 2B< . 3B< . 4G< COUPLES 7/8 TWOSOME remake
3G> 3B> . . 4G< 2B< . 2G< 2B< . 3B> 1G> . 4B> 4G> . 3G< 1B< . . 1B< 1G< 4B> 2G> TRIPLE ECHO SPLIT PHANTOM WAVES tally ho but [1/2, shazam]
3G> 1B> 4G> 4B> 4B< 2G< 1G< 3B< 4G> 2B> 1B> 3G> 3B< 1G< 2B< 2G< INITIALLY ODDLY, ONCE REMOVED [turn the key] er's motivate
3G> 3B> . . . 2G< 2B< . 3BV 4G^ 1GV 2B^ . 4B> 4G> . 4BV 3G^ 2GV 1B^ . . 1B< 1G< QUADRUPLE ECHO SPLIT PHANTOM WAVES tally ho but [1/2, 1/4 STABLE, shazam]
2B^ 2GV 3G^ 3BV 1B^ 1GV 4G^ 4BV TANDEM 1/4 REVERSE DYNAMIC swing thru 1G^ 2G^ 3BV 4BV 2B^ 1B^ 4GV 3GV
2GV 3BV 2B^ 3G^ 3GV 2BV 4GV 1BV 1GV 4BV 3B^ 2G^ 4B^ 1G^ 1B^ 4G^ MIDDLE 1/2 TANDEM, right and left thru
1G< 2G< 1B< 4B> 3G^ 2GV 3BV 1B^ --> 2BV 4B^ 2B< 4G^ 1GV 4G> 3G> 3B> GIRLS ARE TANDEM, swing the fractions
2BV 1B^ 3GV 4G^ . . . . 2GV 1G^ 3BV 4B^ DOUBLE ECHO INITIALLY TRIPLE BOXES [cross back] er's motivate 1B^ 4GV 2B^ 1GV 3G^ 4BV 2G^ 3BV
3B^ 3G^ 4GV 4BV 2B^ 2G^ 1GV 1BV HEADS ARE CENTERS OF A DOUBLE-OFFSET 1/4 LINE INTERLOCKED scoot and plenty, interrupt after the star turns with [BOYS ARE CENTERS OF A DOUBLE-OFFSET 1/4 LINE LEFT INTERLOCKED scoot and plenty, interrupt after the star turns with [HEADS ARE CENTERS OF A DOUBLE-OFFSET 1/4 LINE, FACING PARALLELOGRAM, cross and turn]] 3G^ 2BV 2GV 1BV 3B^ 4G^ 4B^ 1GV
2GV 3BV 2B^ 1G^ 2B^ 3G^ 4GV 1BV 1GV 4BV 3B^ 2G^ 1B^ 4G^ 3GV 4BV SANDWICH eight chain 3 AROUND CROSS CONCENTRIC zip the top
1BV 4B^ 4G^ 1GV 4GV 4BV 3GV 3B^ 3G^ 1BV 1G^ 2B^ 2G^ 2GV 2BV 3B^ INITIALLY SIAMESE, linear action
4G> 1G> 3B^ 4BV 2B^ 1BV 3G< 2G< MIMIC BEAUS, FINISH, tally ho 3BV 4G^ 2BV 1G^ 3GV 4B^ 2GV 1B^
4B> 3GV 3BV 2G< 4G> 1B^ 1G^ 2B< OVERLAPPED SIAMESE cross and turn 3G^ 2B< 2G> 1B^ 3BV 4G< 4B> 1GV
3G< 2B> 4G< 1B> 2B< 3B> 3G> 2G< 4B> 3B< 2G> 4G> 1G< 1B< 1G> 4B< BOYS START, right and left thru
1B> 2G> 1G> 2B> 4B< 3G< 4G< 3B< MIMIC ENDS OF COLUMNS, drift apart 4B> 3G> 4G> 3B> 1B< 2G< 1G< 2B<
3G^ 2GV 2BV 3B^ 1BV 4B^ 4G^ 1GV slant [fan the top] and [invert the column 1/2] 4B> 3BV 1G^ 2G< 4G> 3GV 1B^ 2B<
4B> 4G> 1B> 1G> 3G< 3B< 2G< 2B< walk the plank 3B> 2G< 4B> 1G< 3G> 2B< 4G> 1B<
2G> 1G> 2BV 1BV 3G> 2B< 1B< 2G> 4G< --> 1G< 3B> 4B> 3B^ 4B^ 3G< 4G< 1/2 reverse crazy yoyo scoot chain thru to a wave
4G^ 4BV 3B^ 3GV 1G^ 1BV 2B^ 2GV INITIALLY LINES [CENTRAL little more] THRU 2G^ 2BV 1B^ 1GV 3G^ 3BV 4B^ 4GV
1G> 4G< 1B> 2B> 4B< 3B< 2G> 3G< touch by 1/4 X 1/4 X 1/2 4G^ 3B> 1GV 4B^ 2BV 3G^ 1B< 2GV
2G^ 3GV 2B^ 3BV 1B^ 4BV 1G^ 4GV 17/18, remake the wave 1G> 1B> 2B< 4G> 2G< 4B> 3B< 3G< Note: Actual setup is 45 degrees clockwise from diagram above.
2G> 2B> 3G< 3B< 4G^ 4BV 3B^ 3GV 1B> 1G> 1G^ 1BV 2B^ 2GV 4B< 4G< ROUNDTRIP, ROUNDTRIP, ROUNDTRIP, quarter thru
1G> 4B> 2G< 1B^ 3BV 4G> 2B< 3G< MAGIC RELEASE fan the top 3B> 3GV 4B^ 2G^ 4GV 2BV 1G^ 1B<
4B> 1B> 4G> 1G> 3G< 2G< 3B< 2B< TRIPLE ECHO AS COUPLES, MIMIC ENDS OF LINES, SPLIT sidetrack 3B> 2G< 3G> 2B< 4B> 1G< 4G> 1B<
3BV 2B^ 2GV 3GV 1G^ 4G^ 4BV 1B^ ONCE REMOVED, 1/2, here comes the judge . . . 1B< . . 2G< 2B> 1G< 3G> 4B< 4G> . . 3B> . . . ONCE REMOVED REVERSE cut the 3x1 triangle . 3G< 3B< 4G< 4B< 2B> 2G> 1B> 1G> .
. . . 3BV 3G< . . 2BV 2G< . . 4G> 4B^ . . 1G> 1B^ . . . EVENLY MIRROR, 7 TIMES, THOSE FACING, touch 1/4 . . . 4G> 4B^ . . 1G> 1B^ . . 3BV 3G< . . 2BV 2G< . . .
3B^ 2BV 2GV 1G^ 3GV 4G^ 4B^ 1BV ECHO 3X2 acey deucey 2G^ 4BV 3GV 3B^ 1BV 1G^ 2B^ 4GV
1B^ 3GV 2G^ 2BV 4B^ 4GV 1G^ 3BV 7/16 CRAZY couple up 4BV 3G> 3B< 2GV 4G^ 1B> 1G< 2B^
2B< 2B< 2GV 3GV 1B^ 3BV 1GV 4G^ 3B^ 1BV 2GV 3G^ 1G^ 4G^ 4B> 4B> center 6 once removed left swing thru
3G^ 4BV 1B^ 2G< 4G^ 3BV 2B> 1GV follow to a diamond 4B> 3B^ 3GV 2BV 1G^ 1BV 2G^ 4G<
3G^ 3BV 2B^ 2GV 4G^ 4BV 1B^ 1GV PIECEWISE STINGY swing-o-late 2B< 1G< 3BV 4G^ 2GV 1B^ 3G> 4B>
3G> 2G> 3B< 2B< 4B> 1B> 4G< 1G< FIRST 3/5 REVERSE ORDER, swing the fractions 4B^ 3GV 4G^ 3BV 1B^ 2GV 1G^ 2BV
3G> 2G> 3B< 2B< 4B> 1B> 4G< 1G< 5/6, DO THE LAST 3/4, ECHO TANDEM, mix 2B< 3B< 4G^ 3GV 1G^ 2GV 1B> 4B>
. 3G> . 2G> 3B< . 2B< . . 4B> . 1B> 4G< . 1G< . triple randomize among phantom tandem twosome phantom as couples once removed 4/5 swing the fractions TRIPLE RANDOMIZE AMONG PHANTOM TANDEM TWOSOME AND PHANTOM AS COUPLES AND ONCE REMOVED, 4/5, swing the fractions . 2B> . 2G> . 1G< . 1B< 3B> . 3G> . 4G< . 4B< .
3B^ 3GV 2B^ 2GV . . . . 4G^ 4BV 1G^ 1BV randomize between parallelogram split phantom waves offset waves flip and scatter RANDOMIZE BETWEEN PARALLELOGRAM, SPLIT PHANTOM WAVES AND OFFSET WAVES, flip and scatter 1B> 2B> . 3G< 4G< . . 2G> 1G> . 4B< 3B<
. 4B> 1B> . 4G< 1G< 3G> 2G> . 3B< 2B< . randomize between offset waves split phantom boxes phantom tandem 1/4 twosome flip back RANDOMIZE BETWEEN OFFSET WAVES, SPLIT PHANTOM BOXES AND PHANTOM TANDEM 1/4 TWOSOME, flip back 4GV 4BV . . 1GV 1BV . . . . 3B^ 3G^ . . 2B^ 2G^
1G< 1B^ 2G^ 2BV 4B^ 4GV 3BV 3G> (CENTER 1X4 [recycle] and sweep 1/8 ; load the boat) 3B> 2G< 2B> 1G< 3G> 4B< 4G> 1B< Note: Actual setup is 45 degrees clockwise from diagram above.
3BV 3G^ 2GV 2B^ 4BV 4G^ 1GV 1B^ MIDDLE 2/5 OF, swing the fractions 3G< 2B< 2G< 3B^ 1BV 4G> 4B> 1G>
4B> 1G> 4G^ 3BV 1B^ 2GV 3G< 2B< ODDLY TWICE, EVENLY STINGY fly the coop 1G> 4B> 1B^ 2GV 4G^ 3BV 2B< 3G<
2B^ 2GV 3G^ 3BV 1B^ 1GV 4G^ 4BV sandwich single cross trade and wheel with exchange the diamonds 3G> 4G> 2B> 1B> 3B< 4B< 2G< 1G<
3G< 1B< 2B< 4G^ 2GV 4B> 3B> 1G> fly the coop BUT REPLACE THE 2nd PART WITH A [CENTER 6 follow thru] 2GV 1BV 4BV 3G^ 1GV 2B^ 3B^ 4G^
3G^ 3BV 2B^ 2GV 4G^ 4BV 1B^ 1GV (1-3/4, swing thru) TWICE 2G^ 1BV 4B^ 3GV 1G^ 2BV 3B^ 4GV
4B> 1BV 1G^ 2G< 4G> 3GV 3B^ 2B< swing the fractions BUT INTERRUPT AFTER 7/10 WITH A [cut the hourglass] . 3B> 2G< . 1G< 2B^ 4BV 3G> . 4G> 1B< .
1B> 4B> 1G< 2G< 4G> 3G> 2B< 3B< scoot and plenty BUT INTERRUPT AFTER 17/24 WITH A [6X2 acey deucey] 4G> 4B> 1B< 3G< 1G> 3B> 2B< 2G<
1B> 2G> 4B< 1G< 3G> 2B> 4G< 3B< [boys trade] and circle 1/2 3G> 2B> 3B< 2G< 4G> 1B> 4B< 1G<
3BV 3GV 2G^ 4B^ 2BV 4GV 1G^ 1B^ MIDDLE 1/2 TANDEM, slide thru 2G< . . 4B> . 1G< 1B> . . 3B< 3G> . 2B< . . 4G>
4B> 1B> 3G> 2G< 4G> 1G< 3B< 2B< TWISTED SPLIT grand chain 8 1GV 4BV 2GV 3BV 1B^ 4G^ 2B^ 3G^
1BV 2BV 4GV 1GV 3G^ 2G^ 4B^ 3B^ THIRDLY SPLIT, 5 TIMES, grand chain 8 4B> 3GV 3BV 2G< 4G> 1B^ 1G^ 2B<
3B> 3G> 2GV 2BV 4B^ 4G^ 1G< 1B< INITIALLY AS COUPLES, regroup 3GV 3BV 4G> 4B> 2B< 2G< 1B^ 1G^
2G< . 1BV 3G^ 2BV 4B^ 1GV 3B^ . 4G> swing the fractions 3G< . 1B> 2B> 2GV 4G^ 4B< 3B< . 1G>
. . 4GV 2B^ 3GV 1B^ 4BV 2G^ 3BV 1G^ INTERLOCKED HEAD-BASED TRIANGLES circulate . . 4GV 2B^ 2GV 1G^ 1BV 3B^ 3GV 4B^
3B> 3G> 2G< 2B< 4G^ 4BV 1B^ 1GV ONCE REMOVED hinge 2G^ 3BV 2B^ 3GV 4G> 1B> 4B< 1G<
3G> 3B^ 1B^ 1G^ (FUNNY split trade circulate) 20 TIMES 3G> 3B^ 1B^ 1G^
4B> 4G> 1B> 1G> 3G< 3B< 2G< 2B< RECTIFY coordinate 4G^ 4B^ 3BV 3GV 1G^ 1B^ 2BV 2GV
3G> 2G< 2B< 3B> 1B< 4B> 4G> 1G< RECTIFY clear the centers for a [trade] 2B< 1G< 1B> 4G< 2G> 3B< 3G> 4B>
3G> 2G> 3B< 2B< 4B> 1B> 4G< 1G< 7/12, spin chain the gears . 1B< . . 2GV 3G^ . 2B> 4B< . 1GV 4G^ . . 3B> . Note: Actual setup is 45 degrees clockwise from diagram above.
3G^ 3BV 2B^ 2GV 4G^ 4BV 1B^ 1GV FINALLY TANDEM, PARANOID, swing thru 4BV 1G^ 4GV 1B^ 3BV 2G^ 3GV 2B^
3G^ 3BV 2B^ 2GV 4G^ 4BV 1B^ 1GV REVERSE ORDER, PARANOID, swing the fractions 3G> 3BV 4B^ 2G< 4G> 2BV 1B^ 1G<
3G> 2G> 3B< 2B< 4B> 1B> 4G< 1G< MIDDLE 6/7 OF, cast off 7/8 Warning: Fraction is very complicated. 3G^ 3BV 2G^ 2BV 4B^ 4GV 1B^ 1GV
3G> 2G> 4B^ 3BV 1B^ 2BV 4G< 1G< 3/4 CRAZY PHANTOM DIAMONDS 3X2 acey deucey . 4G> 3G> . . 3BV 4B^ . . 2BV 1B^ . . 1G< 2G< .
1G> 1B> 2G^ 3GV 2B^ 3BV 4G< 4B< NEAR 6, TANDEM, reshape the triangle 1G> 1B> 4B> 4G> 2B> 2G> 3B< 3G<
1B< 4B^ 1G^ 4G< 3B^ 4GV 4B^ 1GV 2G> 3G^ 2BV 2G^ 1BV 3GV 2BV 3B> ends start, tally ho
2G< 4B< 3G< 4G> 1B< 1G> 3B> 2B> 3G< 3B> 2G< 4B< 1B< 2B> 1G> 4G> REVERSE RANDOM SIAMESE 1/4 TWOSOME, THOSE FACING START, pass Z axle